Hi,
I am trying to implement processing activity feeds (player, team, process, game).
But changing set of atributtes/keys in the same event (same id) json according to "point of view" makes me headache.
For example "invite:accept" for team:
According to Event docs there should be team
, actor
(player who accept invitation) and inviter
.
I have luck, that this even occurs in my test game, so now I know that:
- team activity log missing
team
key
- inviter activity log missing
inviter
key
- accepter activity log missing
actor
key
I understand, that they can be inferred from context/point of view, but this means when I want to process this event, I always need to put trough "viewer" object. It is really so resource demanding to send always all keys?
Petr